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Author Topic: Pointers ..... when should they be used?  (Read 1552 times)
gwsounddsg
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« on: September 03, 2010, 03:48:31 PM »

So after going over chapter 13, specifically page 283 Pointers, Steven mentions "good reasons exist for why sometimes it makes sense to use pointers in Objective-C" (pg 283).

After having a really good understanding as to how pointers work, now I am unclear as to when i should use them.  Can anyone shed light on the "good reasons"?  I believe there are but I dont quite know when I should use them and when they are not needed.

GW
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skochan
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« Reply #1 on: September 09, 2010, 08:00:27 PM »

Well, you have been using pointers all along.  For example, all object variables that you have declared, as in

Code: (Objective-C)
Fraction *fract1;

are actually pointer variables, as is noted at the end of the chapter.   If you are doing compute-intensive work with numbers for example, then the most efficient way to process them would likely be with a C array of numbers (as opposed to an Objective-C array object of number objects).  Processing the elements in that array sequentially would also likely be most efficient using a pointer instead of an index variable.   

Another example might occur if you are manipulating data in a framebuffer (e.g., a video framebuffer).  The fastest way to get data in an out of that buffer would likely be with a pointer that stores the memory address of that framebuffer.   You could then efficiently read and write data in and out of the framebuffer using the pointer.

Cheers,

Steve
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