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+ Official Forum for Programming in Objective-C (the iPhone Programming Language) - Stephen Kochan
|-+ Old Stuff
| |-+ Chapter Study
| | |-+ Chapter 13 - Underlying C Language Features
| | | |-+ Pointers ..... when should they be used?
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Author Topic: Pointers ..... when should they be used? (Read 1521 times)
Posts: 46

on: September 03, 2010, 03:48:31 PM

So after going over chapter 13, specifically page 283 Pointers, Steven mentions "good reasons exist for why sometimes it makes sense to use pointers in Objective-C" (pg 283).

After having a really good understanding as to how pointers work, now I am unclear as to when i should use them.  Can anyone shed light on the "good reasons"?  I believe there are but I dont quite know when I should use them and when they are not needed.

Hero Member
Posts: 3114

Reply #1 on: September 09, 2010, 08:00:27 PM

Well, you have been using pointers all along.  For example, all object variables that you have declared, as in

Code: (Objective-C)
Fraction *fract1;

are actually pointer variables, as is noted at the end of the chapter.   If you are doing compute-intensive work with numbers for example, then the most efficient way to process them would likely be with a C array of numbers (as opposed to an Objective-C array object of number objects).  Processing the elements in that array sequentially would also likely be most efficient using a pointer instead of an index variable.   

Another example might occur if you are manipulating data in a framebuffer (e.g., a video framebuffer).  The fastest way to get data in an out of that buffer would likely be with a pointer that stores the memory address of that framebuffer.   You could then efficiently read and write data in and out of the framebuffer using the pointer.


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